The Gracious Nanny Melon that protects and does what needs doing.
Nanny Melon is scared of the moonshiner, thinks the preacher is lazy and the teacher owes her a significant amount of money.
Protector stat pools
Might: 12, Speed: 13, Intellect: 12
Effort 1
Edge 1 = might 1+
XP: 1pts
Tier 1 goals:
short term goal achieved:
Intermediate learning achieved: 3 learned ability
Intermediate stat increase achieved: 1+ int
Long term goal achieved:
Clothing: Apron, Boots, Bonnett, dress
Weapon: Siver Knife
2 expensive items: Carriage, 1st aid kit
2 moderately expensed items: winter coat, umbrella
4 cheap items: 12 oz baby powder, 32 oz canteen of water, fairtale book
additional item:Nanny Melon has a secret letter from an unnamed person that
She also has an elegant scarf that she wears around her neck at all times.
Random facts:
Trained in: Engineering, combat, balance and movement, all speed defence tasks, carrying, driving, and household fixin', trained in medium combat
Protector special abilities:
Licker - cost 1 might point - decreases attacks by 1 pt after
Control the field: costs 1 might point - decrease the damage from any attach by -1 for the round AND positions the opponent perfecly for the next attack (will not roll to see if next attack misses / will always hit)
Iron fist: punches and kicks carry the weight of a medium weapon
Don't mind: gives +2 armor against damage on all INTELLECTUAL attacks
Can save a creature by absorbing one of their damage points If brings allies
bonus skills from XP:
Weapon Wielder - + one damage on weapon attacks
Cyphers (can carry up to 2 without penalty):
All my enemies cypher - inflicks 6 damage, level 5
Artifacts:
Dulcimer of red dogs: 1d6, mountain dulcimer. You can play this musical instrument normally, but it also has a setting that produces no obvious audible noise. If played this way in a mine or within range of a mine, a pack of red dogs arrives withiin a few minutes (number of dogs = to roll) Dogs stay for 10 minutes, but are not obligated to help you. You can try to befriend or intimidate them into doing so.